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Prabhu Prabhanjan Shubhendu

4130-B

Transformer-Transforming the quality of water and spaces

The studio focused on understanding and analyzing the problems of the site and coming up with a solution using various play - methodologies. The outcome was to come up with a temporary, moveable structure that could address the issues on the site. The game board was a strong participatory tool that helped in understanding the site and the problems it had, creating a base for the intervention. The project TRANSFORMER is a cycle cart that uses mechanical energy to filter water. It is also used as a shop and the extensions of the cart create a gathering space around it.
https://play-methodologies-studio.tumblr.com/


Report Content

Context of the site - Faizal Nagar.

Mapping the Informal Networks of the site.

Designing a game board based on the conditions of the site.

Rule book of the game board.

The game board was a strong participation tool that gave us a lot of insight into the functioning of the site and also verified the information that we gathered.

Understanding the potentials using collages and exploring materials with the help of canvas.

A manual that serves as game like instructions to guide the design.

Using ad-hoc models as a medium to think and explore.

Transformer - Used as a water filter; as a shop; increases employment; changes and enhance the quality of space; becomes a public place.

Working model of the intervention.