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The semester began with understanding and analyzing a toy. We had to extract a logic from it, develop it into a mechanism and using that mechanism, make a spatial element. I had got the Hoberman's Twist-o-Gear as the toy. The logic I have extracted from it is "Transformation through twisting." I developed a mechanism and designed a shading device with it. Then I took it to production and faced a different set of challenges. The studio was all about designing and facing these challenges.