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The Illusion Forest is designed in a way that portrays the perception of carved out space having continuous elements. The Key idea in all the three roles revolve around exploring various techniques to achieve assembly - disassembly of elements. This continuity creates a journey with seamless yet interesting experience. Each component is executed in the different sections that repeats in order to achieve organic form. These elements are placed in such a manner that they create an organic circulation for the user. This circulation guides the movement along with the play of filtered light penetrating through the grid.
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