Rohit Garabadu

ID4015-2

Chaos of the Machines

The 'chaos' in the space is brought out by modulating interior surfaces to a point that the notion of walls, floor & ceiling is blurred. The play of light and volume with the space-making elements creates an experiential journey through the space. Through each of the three roles, this spatial experience is explored in various ways by way of materials and materiality. The core idea is to create an interior experience that would engage users strongly with the space. Form, finish and geometric attributes of different materials is explored to enhance the experience of the space.

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Foundation Weeks | Objectory & Factory | Precision, Tolerance & Accuracy

Developing an Argument | Case studies & Design Matrices

Role 1 | Era | Adaptive Reuse through Photomontages

Role 2 | Standardization | Space Planning and Organization through Orthographic drawings | Views

Role 2 | Standardization | Breaking the Grid | Floor Layouts

Role 2 | Standardization |'Chaotic' Volumes | Sections & Views

Role 2 | Standardization | Spaces within a space | Isometric View & Details

Role 3 | Identity | Conceptualizing Materiality

Role 3 | Identity | Experiencing Materiality | Blurring the notions of a space

Role 3 | Identity | Constructing Materiality