Deesha Shishodia

UR2002

THE WALL

The project "THE WALL" is about creating a space in Bhuj for street vendors. The project aims to improve the relationship between vendors and pedestrians. It focuses on providing a safe environment for pedestrians to boost their activity on-site, which benefits vendors. The concept also addresses the key concern of storage by providing a unique storage facility.


Report Content

On-site interview

Game Iteration

Test Game Play

Final Game Board

Different parts of the game

Design iteration according to the inferences we got from the game board

Design Model

Design Model

Design Model

Design Model