Varun Ashokkumar Mistry

AR2047

FLUIDERA

The project began by creating a set design that reflected the architect's role in real-life scenarios. From there, I delved into exploring the qualities of the camera, which I found to be both monolithic and complex when examining its inner workings. I extracted certain qualities from the camera and translated them into cube form, which was then incorporated into the site model. After further exploration and refinement, these ideas were transformed into architectural forms and detailed out. Each unique quality was carefully considered and explored through different forms. 

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Set design

Object - Camera

Host & Parasite

Sections 1 and 2 illustrate key object elements implemented on the site: attached spaces for better circulation and an atrium-like feel, and a central element cutting through spaces. The accompanying illustration showcases explored qualities including grind (in green), implementation of sections 1 and 2 (in beige), framed views (in grey), and interlocking qualities forming protrusions and niches (in blue).

Ground floor plan & Part plan which highlights the activities happening over the internal street of the building

Section & Part section which shows the movement happening and the cross level interaction

Axonometric view of chunk

Render view showing the internal street and how it is being occupied on daily basis

Internal render views of chunk. the top render shows the entry point of the building, the bottom show the cross level interaction

Renders of site and top 1st shows the niche that is provided in-between spaces and 2nd view shows the earthwork workshop

Project Video