Aditya Sinha

UR2002

Redefining Boundaries

DESIGN BRIEF The design aims at redefining the roles of walls and boundaries as opportunities for public interactions rather than just being a medium of separation; by extending them as plazas, vending zones, interactive public spaces and transit spaces. Further, the design aims to take some of the agency from the vehicular owners and give it back to the pedestrians and street vendors and by redesigning the sidewalks and restoring the equilibrium between both the parties involved. External portfolio


Report Content

vendor mapping

vendor mapping

game iteration 1

game iteration 2

final game iteration

final game iteration

game iferences

Perspective elevation

Isometric view and Visualization

Model