Hingora Muskan Mahummad Asif

UR2002

STREET FOR ALL

Do we feel safe as pedestrians walking on the road even when we have the footpaths constructed ? Do we get enough shade and lighting ? Do we have proper hygienic conditions ? The roads are mainly focused on the movement of vehicles and we, as pedestrians do not get enough safety. So , when thinking as a street designer and keeping in mind the needs of the pedestrians and the customers, this design focuses on the idea of a Complete Shared Street.   


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Game design iterations with our main lens as the vendors.

Our main lens shifted from vendors to customers and we created a mind map for the needs of the customers and pedestrians.

Game playing sessions with the customers.

The game board-CHAYAN(choice).

Sketches of 11 problems with five solutions for each were made.

A matrix which shows the seven customers' choices and preferences for the solutions.

The diagrams show the existing situation and what changes I made to make them better for all.

The zoom in isometric drawings show the most important street design changes.

STREET FOR ALL- a complete shared street that focuses on all the smaller and important aspects of a road design.

Street design part model of the whole R.O.W.