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“TO CREATE JOURNEYS DRIVEN BY CURIOSITY” (click link for additional work)
Just like a story, the sequence in which a user enters a space and the journey they take until they ultimately exit the space, all would play a role in what they experience and how enriched that experience is. Every element and every space would pique their curiosity and would nudge them to explore more. And as a result of their exploration, every individual will observe different details and thus experience a different story. The story is an abstraction of the transitions and the marvelous views one experience in Mirik. Every person would feel like the main character in their story with their own interpretation of exposition, action, climax and cliffhanger.
Thus, the journey becomes curious and curiouser.