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Dhvani Hitesh Kanuga

IR3017

LVL 7 : A Co Working Space for Game Designers

A game designer creates an immersive experience for the players, creating fictional worlds filled with clues. But what happens when it's time to leave fiction and come back to reality ? LVL 7 attempts to create a space, inspired by the game Tetris, for these designers to come together and collaborate. The spaces are divided into colour coded clusters, connected through stairs and walkways, the levels creating a journey from one space to another. Portfolio Link

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Staging the Space - A Photo Montage made from the components of a Model visualizing an Office Space

Precedent Studies - Case Studies undertaken to learn about the functions and activities of a Co Working Space

Image Imagining - Visualizing a space which Video Game Designers could inhabit as an initial design idea

Concept Development - A series of Ideagrams was derived from the montage and also using Tetris as a reference

Ground Floor and First Floor Plan

Sectional Perspectives - Show various spaces, the levels they are placed at and the interaction between them

Sectional Perspectives - Show various spaces, the levels they are placed at and the interaction between them

Axonometric View - Shows an Overall View of the Design

Rendered Views - Show various Gathering Spaces

Rendered Views - Show the various Workspaces through different angles