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This project is built on the concept and idea of amalgamation of traditional and modern architecture using the concept of a digital error or effect known as glitch and pixelation and making it functional simultaneously. This concept is blended with the idea of perception and silhouettes as explored through 2D and 3D hybrids and hybrid spaces. The audience of this workplace design is a game development company. Creating two sections - one for the public and the other for the corporate sector of the company and providing a subterranean space for the masses housing the gaming arena, VR experience center, cafe, and office.