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This project mainly focuses on the explorations of different materials in our day-to-day life. How it behaves under certain lighting conditions how it can be molded, extracted, added to a different material, etc. Further, the aim was to create an interactive, productive workspace for a company dedicated to building video games. And an attempt to incorporate landscape in between to break free from technology. Certain surfaces can be inviting such as that a fuzzy pillow. The aim was to create a balance between such rough and smooth finishes of different existing in a space and on a larger architectural scale.