Gajjar Henil Rakeshkumar

UR2002

Uni-Plaza

The Aim for the design was to create a space for vendors which is safer in terms of vehicular movement and they can have their own space where no parking or road activities would disturb the stakeholder or the pedestrian and no one can remove or own their space On the other hand customers and pedestrian gets safer walkway which is away from the vehicular movement. The customers who come to eat here with suocating space, so to take care of them seating spaces are designed in such a way that it gives a clear cirulation for both the pedestrians and customers to spend thier time and have comfort. To incorportate all of this in one design a plaza was the most appropriate way as easily spaces could be segregated.


Report Content

Vendor Mapping of evening time, outside Cept University.

Introduction of Game Board designed for vendors to get Design itterations.

Elements of Game Board.

Final Game itteration.

Vendor Game board session and Inferences from the session.

Case Study of Times New Square.

Perspective view of final design.

Rendered Views.

Physical Model.