Zeel Patel

CFP004

UIR20165

The first semester focused on developing drawing and representation skills. Continuing in a similar vein, during the second semester, the CFP Studio component focuses on building analytical abilities. Exercises like mapping and data representation engage with on-ground reality, requiring that the students develop their ability to observe, collect data and analyse it, as well as communicate and represent it meaningfully; building elements and materials allows for initial familiarization with these, theoretically as well as through observation of built spaces around; while making and testing structures uses hands-on experience to enable conceptual understanding. Technical drawing II builds on the skills imbibed initially and develops them towards further complexity. All the exercises find their culmination in tackling a design problem, which brings together the skills and abilities while introducing the students for the first time to the design process. These skills will be put to use during L2 studios, and will be discussed in their relevance to the professional practice that designers, architects and urban planners engage in.


Report Content

Worked on Rhino, ArchiCAD and Sketchup for digital representation

Mapping the area around my house and representing day to day activities.

Recognizing the elements and building materials.

Making the structure and testing how much load it can bear and also studying types of stress and load.

Technical Drawing II

Making plan, section, elevation and representation drawing of own house.

Tackling a design problem, the whole process including site appraisal, site analysis, site layout and design indent as well.

Design from the given user brief and program details, a shelter for a young potter was designed on a site in Gir Forest, Gujarat. The design process included understanding the user, area and anthropometrics studies, site study, and developing adjacency diagrams. Plans, sections, elevations, perspective and exploded views of the final design were made.

Sketching of postures and moving objects.

Sketching 3D composition of cubes, cuboids and cylinders and then making subtractions, 100X bigger subtractions and then making representation drawings in these subtraction.