Ananya Aravind

CFP004

U23015

The CEPT Foundation Programme studio is an introduction for students fresh out of school to the rigor and work habits required by an undergraduate degree at CEPT University. The studio is conceptualized as a series of sequentially planned exercises, through which students develop skills and abilities, which are then deployed to address increasingly complex problems falling in four broad categories: visualize and draw, make and learn, anayse and interpret and conceptualise and represent. The exercises are designed to provide foundational skills for students across disciplines at CEPT, between which they maintain a balance. They also reflect an understanding that at the foundation level, these skills overlap to a large extent, and a varied array is of benefit to all students. The studio is taught through intensive 1–2 week long modules, focusing on a particular skill or ability, and a process that emphasizes ongoing feedback in addition to expert faculty lectures.

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VARANASI: A VERNACULAR STUDY OF LOCAL CUISINE

MAPPING AND DATA REPRESENTATION

JOINING ELEMENTS: A Gnarly Nexus of Wood and Metal

STRUCTURES: Constructing a spanning member

PLAN AND SECTION OF KAMLA CAFE

DETAILS OF FURNITURE AND OBJECTS IN KAMLA CAFE

IMAGINATIVE DRAWING

Context, Theme and Design Development of the board game- DIVINE GAMBIT.

Graphic and Components Development.

DIVINE GAMBIT: A board game based on traitor deduction, resource collection and hidden movement.