Atcha Janani

CFP004

UAR23040

The CEPT Foundation Programme studio is an introduction for students fresh out of school to the rigor and work habits required by an undergraduate degree at CEPT University. The studio is conceptualized as a series of sequentially planned exercises, through which students develop skills and abilities, which are then deployed to address increasingly complex problems falling in four broad categories: visualize and draw, make and learn, anayse and interpret and conceptualise and represent. The exercises are designed to provide foundational skills for students across disciplines at CEPT, between which they maintain a balance. They also reflect an understanding that at the foundation level, these skills overlap to a large extent, and a varied array is of benefit to all students. The studio is taught through intensive 1–2 week long modules, focusing on a particular skill or ability, and a process that emphasizes ongoing feedback in addition to expert faculty lectures.


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Studying the presence and reasons behind the settlement of Andhra and Tamil communities in Banaras, focusing on key locations around Kedar Ghat.

A workshop-based exercise: exploring different joineries and ideations of the model.

Subsequently, a model with different elements ( wood and metal ) was designed in such a way that various joineries are explored.

Designed, constructed a cantilever beam using reed sticks and threads, tested its load bearing capacity and understood it's failures.

Data collection and representation skills were the focus of this module, where we collected relevant data about our chai vendors in the historic Old City of Ahmedabad, shedding light on lesser-known yet exceptional chai vendors and mapping them over an accurately drafted base map.

Measured drawings (Plan, Elevation, Sections ) of Herwitz Gallery.

Block model of the Herwitz Gallery made at a 1:50 scale.

Drawing inspired by the described setting in ROWC, based on the mentioned attributes.

The design process that led to the final game, involving research, ideation, and multiple iterations before achieving the final game.

The game includes a virtual tour of Varanasi, interactive storytelling, engaging gameplay, and educational content about the city's temple legends and cultural heritage.