Ragini Khanna

CFP004

U23181

The CEPT Foundation Programme studio is an introduction for students fresh out of school to the rigor and work habits required by an undergraduate degree at CEPT University. The studio is conceptualized as a series of sequentially planned exercises, through which students develop skills and abilities, which are then deployed to address increasingly complex problems falling in four broad categories: visualize and draw, make and learn, anayse and interpret and conceptualise and represent. The exercises are designed to provide foundational skills for students across disciplines at CEPT, between which they maintain a balance. They also reflect an understanding that at the foundation level, these skills overlap to a large extent, and a varied array is of benefit to all students. The studio is taught through intensive 1–2 week long modules, focusing on a particular skill or ability, and a process that emphasizes ongoing feedback in addition to expert faculty lectures.


Report Content

Street sections to display the amount of space occupied by vendors and adjacent sketches to address the various types of vendors found in Varanasi

Mapping the areas shaded by buildings, trees, and external sources | Marking locations of external sources | Presenting recorded data in the form of Infographics

An exploration of types of joineries between a metal rod, metal sheet, pipe, and wood along with fabric used to understand tensile structures.

Understanding joineries for a stable structure | Use of sketch up to analyze the scale and form of structure | Making of spanning member with regular repetition of cuboidal structure

Spanning Member made out of ice cream sticks, taking a load of 10 bricks (22.5kg)

Documenting the Karuna house in order to produce technical drawings including plan, sections, elevations and details

A 1:250 scale sectional model of Karuna House showcasing the different layers of roof beginning with battens and ending with Mangalore roof tiles.

A view of an imaginary world where two lands separated represent the dead and the alive connected by the poisonous river below.

Learning the game design process by designing a quick impromptu game | Studying about Varanasi and arousing a theme for our game | Further working on the development of mechanics and components

Concluding on the graphic of the board | Components of the game Seekers of Virtue along with a view of how the game sets up.