Shreyas Sharma Madhu

CFP004

U23228

The CEPT Foundation Programme studio is an introduction for students fresh out of school to the rigor and work habits required by an undergraduate degree at CEPT University. The studio is conceptualized as a series of sequentially planned exercises, through which students develop skills and abilities, which are then deployed to address increasingly complex problems falling in four broad categories: visualize and draw, make and learn, anayse and interpret and conceptualise and represent. The exercises are designed to provide foundational skills for students across disciplines at CEPT, between which they maintain a balance. They also reflect an understanding that at the foundation level, these skills overlap to a large extent, and a varied array is of benefit to all students. The studio is taught through intensive 1–2 week long modules, focusing on a particular skill or ability, and a process that emphasizes ongoing feedback in addition to expert faculty lectures.


Report Content

Showcasing on-site sketches from Varanasi and final illustrations for a graphic novel. Collaborated with teammate U23022 to capture myths and legends from the ghats.

Documenting the process and images of a model exploring diverse joineries between wood, metal sheet, rod, and pipe. Created in collaboration with teammate U23049.

Displaying a unit-wide map and a detailed study conducted with teammate U23205. Examines billboard placement, effects, sizes, concentrations, typography, and viewing distances along roads.

Demonstrating the making of a cantilevered beam using popsicle sticks and cotton thread, without glue. Highlights the application of physics concepts for load transfer and failure analysis. Collaboration with teammate U23256.

Showcasing measured and drafted plans, sections, and elevations of the Chester Herwitz Art Gallery in Ahmedabad. Highlights proficiency in drafting building components using various tools and methods.

The left side displays individually created site plans and sections. The right side features images of the collaborative model of Chester Herwitz Art Gallery entrances, highlighting the human flow changes from the new entrance compared to the old one. Collaborated with U23049 and U23130.

Features primitive sketches leading to the final canvas painting. Left side shows soft medium sketches for idea visualization, and right side displays various iterations made on Procreate or by pencil sketching.

The final A2 canvas painting depicting ruins and realms through a series of frames.

The early prototypes made from readily available materials. Developed after analyzing various market board games like Bharatha 600BC and Vinhose, and connecting them to the theme of Varanasi. Feedback guided us to develop one game further, named Varanasi Ventures. Collaborated with U23049 and U23116.

Featuring the final game, Sarokar, where players act as entrepreneurs managing ghats and businesses to impress investors. Left side displays game components; right side shows the setup and final product images. This collaborative effort included U23049 and U23116.