Pancholi Dhimahi Rahul

CFP004

UBD23058

The CEPT Foundation Programme studio is an introduction for students fresh out of school to the rigor and work habits required by an undergraduate degree at CEPT University. The studio is conceptualized as a series of sequentially planned exercises, through which students develop skills and abilities, which are then deployed to address increasingly complex problems falling in four broad categories: visualize and draw, make and learn, anayse and interpret and conceptualise and represent. The exercises are designed to provide foundational skills for students across disciplines at CEPT, between which they maintain a balance. They also reflect an understanding that at the foundation level, these skills overlap to a large extent, and a varied array is of benefit to all students. The studio is taught through intensive 1–2 week long modules, focusing on a particular skill or ability, and a process that emphasizes ongoing feedback in addition to expert faculty lectures.


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Documentation and mapping of the birds and their nesting sites to understand one of the aspects of the interrelationship of architecture and the fauna present on the Ghats of Varanasi.

Exploring various joineries with materials like wood and metal.

Process work behind designing a board game based on Varanasi.

The finished board game Gully Gully Sim Sim, along with it's components and the board setup.

The painting showcasing Rachana School Library in the 22nd century for Imaginative Drawing and the Mind map capturing the design process for the making of the Easel Chair.

Mapping the materials, patterns and textures found on the pavements of the C. G road and the Law Garden area.

Documentation of the Rachana School Library and representation in the form of a 1:5 scale of the library's toddler chair.

Making and testing an Inclined tower made up of candy sticks.