Sachu Sudhish

CFP004

UBD23204

The CEPT Foundation Programme studio is an introduction for students fresh out of school to the rigor and work habits required by an undergraduate degree at CEPT University. The studio is conceptualized as a series of sequentially planned exercises, through which students develop skills and abilities, which are then deployed to address increasingly complex problems falling in four broad categories: visualize and draw, make and learn, anayse and interpret and conceptualise and represent. The exercises are designed to provide foundational skills for students across disciplines at CEPT, between which they maintain a balance. They also reflect an understanding that at the foundation level, these skills overlap to a large extent, and a varied array is of benefit to all students. The studio is taught through intensive 1–2 week long modules, focusing on a particular skill or ability, and a process that emphasizes ongoing feedback in addition to expert faculty lectures.


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The components of HALF PAST DEAD, a board game made inspired from the stories of Varanasi.

Board setup of HALF PAST DEAD, which takes us to the world of moksha

Packaging of HALF PAST DEAD, showing the hidden theme of the game

Imaginative Drawing, where we can even bring demons from storybooks to life

Mapping and Data Representation which serves as an important element in information collection

A small start to the skill based working on wood, metal and other materials, that was Joining Elements.

Understanding the physics behind buildings, bridges and other weight bearing forms through the study of structures

Making a model of the Khadhi shop from Gandhi Ashram paved a way in understanding the building and learning to use certain materials in model making