Bambhaniya Shivam Devshibhai

CFP004

UBD23223

The CEPT Foundation Programme studio is an introduction for students fresh out of school to the rigor and work habits required by an undergraduate degree at CEPT University. The studio is conceptualized as a series of sequentially planned exercises, through which students develop skills and abilities, which are then deployed to address increasingly complex problems falling in four broad categories: visualize and draw, make and learn, anayse and interpret and conceptualise and represent. The exercises are designed to provide foundational skills for students across disciplines at CEPT, between which they maintain a balance. They also reflect an understanding that at the foundation level, these skills overlap to a large extent, and a varied array is of benefit to all students. The studio is taught through intensive 1–2 week long modules, focusing on a particular skill or ability, and a process that emphasizes ongoing feedback in addition to expert faculty lectures.


Report Content

The Joining Elements section illustrates my understanding of the structural characteristics of materials such as wood and metal, along with various joining techniques, also highlighting my proficiency in handling and working with these materials.

This section delves into the exploration and analysis of various materials, joineries, and junctions, focussing on the making of a Cantilever plate, load distribution within the structure, as well as its working and failures.

This section showcases a comprehensive view of the built environment around Sidi Saiyyed Mosque, providing information about the age of buildings, their type, occupancy and number of levels.

The Documenting & Representing module showcases my skills in technical drawing, featuring drafted drawings of the front elevation and sectional view of the Premal Jyoti Church, as well as the different views of its main door and teacher’s table.

This section shows a rendered site plan of the Premal Jyoti Church, with the intricate details of the space captured and added using different tools on Photoshop.

This section showcases the visuals of 'Raag, Rang, Rachna – Kashi ki Kalayatra', displaying the game components, packaging, and a few people actively playing the game.

This section highlights the process of designing ‘Raag, Rang, Rachna’, a game delving into the arts of Varanasi. It shows the initial stages of research, the specifics of the game and its components.

This section shows the storyboard and the poster made for the AGHOR - A Documentary.

Project Video