Mantra Ravat

CFP004

U23127

The CEPT Foundation Programme studio is an introduction for students fresh out of school to the rigor and work habits required by an undergraduate degree at CEPT University. The studio is conceptualized as a series of sequentially planned exercises, through which students develop skills and abilities, which are then deployed to address increasingly complex problems falling in four broad categories: visualize and draw, make and learn, anayse and interpret and conceptualise and represent. The exercises are designed to provide foundational skills for students across disciplines at CEPT, between which they maintain a balance. They also reflect an understanding that at the foundation level, these skills overlap to a large extent, and a varied array is of benefit to all students. The studio is taught through intensive 1–2 week long modules, focusing on a particular skill or ability, and a process that emphasizes ongoing feedback in addition to expert faculty lectures.


Report Content

This image shows a map and an infographic of the site, Riverfront. The map and the infographic shows where the street lights are located and also shows the different types of street lights.

This image is a collage of the final assemblage model (30cm x 30cm) from the module, Joining Elements

This image is a collage of the final structure which is a vertical tower from the module, Understanding Sttructures.

This image shows collage of the images in which weight is applied to the structure in form of bricks, the structure took 18 bricks.

This image shows floor plan and mezzanine plan of the site CEPT Archives from Documenting & Representing module.

This image shows right side elevation and back side elevation of the site CEPT Archives from Documenting & Representing module.

This image shows Section AA and Section BB of the site CEPT Archives from Documenting & Representing module.

This image shows the work from the Imaginative Drawing module. The text written for the drawing and the drawing itself is named "The Cursed Heart" because the context of the text revolves around a cursed heart.

This image shows the final board, the flow of the game, how the set up of the game is, what is the objective of the game, packaging of the game then components and tokens of the game.

This image shows the evolution of the board throughout "Designing a Game" module, from the low fidelity prototype to the final prototype and then to the final board.