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This research project, initiated in collaboration with Heritage as Placemaking and Patan Durbar Square Museum, investigates the Ghode Jatra festival in Patan, Nepal, aiming to explore alternative methods for preserving intangible heritage. Beginning with ethnographic documentation and an interactive exhibition, the project questions the limits of traditional preservation through static media. Drawing on Diana Taylor’s archive and repertoire and Johan Huizinga’s Homo Ludens, it proposes a board game as an interface between recorded knowledge and performative practice. While acknowledging the limits of simulation, the project sees potential in gameplay as a tool for engagement, embodiment, and transmission of evolving cultural memory.