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Fissure is a game development studio characterized by its integration of object properties within a hybrid program structure centrally focused on a circulation pathway model. Fissure redefines the boundaries of game development through its distinctive spatial and organizational configuration. The studio's architectural design is emblematic of its ethos—a manifestation of fluid dynamics and interactive spaces that facilitate an optimal flow of ideas, technology, and personnel. This circulation pathway is not merely a physical attribute but a strategic facilitation of creativity and efficiency, enhancing the synergy between diverse professional groups within the studio. The project explores the question “Is the idea of proximity, privacy and permission necessary in a workspace?. The project expands on this question while experimenting on the proximity of different working styles and work experiences. At Fissure, the focus extends beyond conventional entertainment; it aims to explore and expand the potentials of interactive media. The studio is dedicated to producing games that are not only engaging and visually compelling but also serve as portals to richly imagined worlds, offering users profound and transformative experiences.