Sayantan Chowdhury

CD4001

The DNA

A game designed to improve proprioception and general cognition in young minds. The game aims to enhance spatial awareness, construction strategy and social skills among children of age 12+. This game works on a triple mechanic gameplay promoting parallel calculations and critical thinking. It employs balance and construction instincts that collectively train proprioception.


Report Content

Cover Page

2D and 3D adjective exploration (physical)

Digital form development

Initial module development

Module evolution for game development

Technical drawings, kit of parts and graphic deck

Mold design and development

Mold refinement and slip casting documentation

Game intent, mechanics, ideations and concept

Final look

Project Video