Arpita Jaiswal

BD2026

GOD'S WEB

This project questions the structure of organized belief — how religion, draped in ritual and hope, becomes a mechanism of control. Through a world of looped narratives, users play as a character trapped in a system that simulates free will while quietly guiding them toward a predetermined fate. No matter how hard they try, they end up exactly where they were always meant to be. The project confronts users with uncomfortable questions: Is suffering necessary? Did you truly choose this? Or were you always meant to desire what you were given?
Click here to view Interactive Visual Novel Prototype.

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Studying five bio-designers and two biopunk films to identify recurring themes such as: hybridisation, ethics and morality, natural-artificial fusion, ecosystem disruption, biotechnology, and bio-politics. The insights were then tabulated to create a foundational "ingredient world" — a visual toolkit for designing a speculative machine.

Deconstructing Al-Jazari’s Elephant Clock through diagrams and annotations to explore its mechanics, symbolism, and layered meanings. Content from the "ingredients world" were then introduced, forming conceptual collages that became the foundation for speculative narrative development.

Recombining collages to design a machine inspired by the emerging themes and narratives revealed through the layered compositions.

Breaking down how the created machine works, identifying the systems it's tangled with, the effects it produces, and imagining where it could lead in the future.

Defining the Core Concepts

Narrative Arc of the Interactive Experience

The process of developing the interactive visual novel

Key Frames

Poster

Project Video