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Sanjana Mahadevan

IR2022

Adorning Identities - Motifs, Colours and Experiences

The tree of life - a widely used, intricate Kalamkari motif can be used to represent various concepts and is a recurring theme of representation in my work this semester. 'The Roots of Culture' - An illustrated storybook for children rooted to the cultural context of Chennai, 'The Branches of Time' - A timeline and storyboard depicting life in lockdown, 'The Leaves of Craft' - An experiential map and postcards that represent the clothing of craft communities and 'The Fruits of Workshops', all led to the final game design 'Ajrakhpur' - based on the motifs and processes in Ajrakh blockprinting.

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'Ajrakhpur' - components of the game.

'Ajrakhpur' - thematic and rule booklets.

Player mats designed for the game 'Ajrakhpur'.

'Ajrakhpur' - packaging and physical components.

'Ajrakhpur' - detailed pictures of the game and its components.

'Ajrakhpur' - box design, branding and components.

Adorning Identities - an experiential story map.

Adorning Identities - field work and postcards.

A timeline and storyboard depicted through the motif 'the tree of life'.

Who Will Be Raja? - An illustrated storybook for children.