Kshanika Patel

IR2028

Mind Games

On a journey to creating an entirely new fictional world , there were hurdles and lessons that first needed attention before reaching the final destination. For having a better understanding towards design and art, what better way than to analyse an inspiring graphic designer and an artist’s work, and use these learnings in a unique combination. The idea of self reflection and later understanding someone entirely new, one learns from their own and other’s experiences and mistakes that givens space to imagine these ideas into a visual format. To understand the idea of a fictional world, we first imagined a space by looking at a story and later looking at various movies and analysing them deeply. Finally choosing a movie-(inside out) and re-contextualising a villain- Anna (Nana Patekar from Parinda) into that movie as a new character lead to development of various fictional spaces. Looking at the journey from a distance, it was like a game where we analysing various kinds of minds from people who we well know, to a colleague to even ourselves and at the end going inside the fictional world of Anna’s mind, we reached the destination of  The Mind Games.  

View Additional Work

Report Content

the character development of Anna and “Annandar” a movie poster for a movie re-contextualizing Nana patekar As Anna in Inside Out by Pete Docter

“The Headquarters” where the devil controls the emotions and the entire conscious mind of Anna.

“The Workshop” where the devil works on his potions and magic to formulate new ideas and plans and to keep his larger plan going.

“Dream Productions” is a space meant to create dreams as a part to take control of Anna’s subconscious

“The Corner Of Fears” is a space where all of the fear that Anna experiences, most of it being that of fire and heat, is contained.

“Headache Trigger Chamber” is like a control room where reactions take place whenever Anna is triggered by something, making his head hurt.

Movie analysis- A storyboard with some spaces enlarged for better idea of the movie The Emoji by Tony Liondis

Movie analysis- A storyboard of the movie Inside out by Pete Docter

Cinematic spaces created to have an idea of the overall set of the movies Inside Out by Pete Docter and The Emoji by Tony Liondis (top and bottom)

Three postcards and a collage (bottom right) created depicting the ideas, experiences and aspirations of a friend, Atharva Vagadia emulating the style of a graphic designer Chaaya Prabhat.

Project Video