AR3040

Faculty: Amit Kurien

TA: Parshva Palkhiwala

Designing a Heist : Using disruptive imagination as a tool to decode vulnerabilities of the built environment

Students Vs the building
Premise: Stability Vs Disruption: In “A burglar’s guide to the city”, Geoff Manaugh addresses “burglars as idiot masters of the built environment, drunk Jedi of architectural space and a trickster of sorts.” Burglars reveal a binary perspective of how the built environment can be used or misused by stringing together the loopholes of its norms and systems into an advantageous combination. What if we can explore the burglar’s disruptive imagination to “Design a Heist”, a Counter-design to an existing system, hereby breaking multiple conventional ideas of the built environment thus revealing its vulnerabilities?
Tools: Disruptive imagination
The target: Students will case and decode vulnerabilities of either The CEPT Library or AMC office or Lalbhai Dalpatbhai Museum: agencies of knowledge, governance and art.
The heist: Through unique action-time-space models, counter-maps and visual narrative media, students will design a heist narrative for an existing building.
The Loot: Key concepts of “People, Place, Protocol, Practice “and “Balance and Disruptions” will be explored through the course. Students will use disruptive imagination to unravel new narratives to the built environment.
Deliverables:1 square A3 pocket-map of the heist , 1 heist model

Studio Unit

Studio Brief

Initial exercises to engage disruptive imagination and strong counter-narratives and learnings

scenarios exploring vulnerabilities and deconstructed cartographic projection

Simulative scenarios of the heists and learnings

Models rendering the vulnerabilities and the Heist routes.