Arham Kastiya

AR2057

Abyss of Reflection

In the heart of a crowded plaza, the prison stands, a monument both seen and buried. Above, a lone tower rises, its transparent pods glinting in open air, where lesser crimes meet punishment through exposure, visibility, and longing. Below, the earth fractures into suspended lines, cells adrift in darkness, disoriented and unreachable. A supple, curvilinear lattice winds through it all, shaped for the swift limbs of the Vaanars, whose movements stitch the prison together. It anchors the depths, lifts the void. Surveillance zones cling to the underside, watching without being seen—a reverse panopticon, where the captive is center stage and the gaze is hidden. At the tower’s crown, a perch waits—high, still, all-seeing. Punishment splits: desire above, erasure below.  

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Analyzing and decoding world building logic in Mortal Engines (2018)

Redesigning a moving mining town in the world of Mortal Engines

An in-depth examination of the Vaanars' topography

A visual narrative capturing the essence of the Vaanars, their anthropometric characteristics, daily routines, hierarchy and material sciences

Design Ideation and the process of evolution to arrive at the final design

Abstract models to understand volumetric experiences and organizational principles

Developing a lexicon to define architecture

Final Sectional Perspective

Views showing the interaction between Vaanars and the inmates

Views showing the setting of the project